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Dominican Republic Man Pleads Guilty to Illegally Re-Entering the … – Department of Justice

JOHNSTOWN, Pa. A resident of the Dominican Republic, pleaded guilty in federal court to a charge of illegal reentry by a deported alien, United States Attorney Eric G. Olshan announced today.

Rudys Osvaldo Torres, age 50, of the Dominican Republic, pleaded guilty to Count One of the Indictment before United States District Judge Stephanie L. Haines.

In connection with the guilty plea, the court was advised that on or about March 15, 2021, Torres, an alien who had previously been deported and removed from the United States, and who had knowingly, intentionally, and unlawfully reentered the United States, was found in the United States in Somerset County, Pennsylvania without having applied for and received permission from the Secretary of the Department of Homeland Security to reenter the United States.

Judge Haines scheduled sentencing for December 18, 2023. The law provides for a total sentence of 20 years in prison, a fine of $250,000, or both. Under the Federal Sentencing Guidelines, the actual sentence imposed is based upon the seriousness of the and the prior criminal history, if any, of the defendant.

Assistant United States Attorney Arnold P. Bernard, Jr. is prosecuting this case on behalf of the government.

The Pennsylvania State Police and the Bureau of Immigration and Customs Enforcement conducted the investigation that led to the prosecution of Torres.

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Dominican Republic Man Pleads Guilty to Illegally Re-Entering the ... - Department of Justice

AI: is the end nigh? | Laura Dodsworth – The Critic

This article is taken from the August-September 2023 issue of The Critic. To get the full magazine why not subscribe? Right now were offering five issues for just 10.

Does AI pose a mass extinction threat? Or is this concern merely the latest manifestation of humanitys need to frighten itself witless?

As the year 2000 approached the world fretted over the Y2K or Millennium Bug. Neurotics and newspapers alike predicted that power plants, banks and planes would fail as 1999 became 2000, ushering in pandemonium and death. John Hamre, the US Deputy Secretary of Defense from 1997 to March 2000, foresaw that the Y2K problem is the electronic equivalent of the El Nio and there will be nasty surprises around the globe. There werent and there was little difference in the outcome between countries which invested millions of dollars and countries which invested none.

In the 23 years since then, weve gone from computers are so stupid the world will end to computers are so clever the world will end. But the hysteria remains the same.

The latest apocalyptic horror on the heels of Covid-19 and climate catastrophe is whether, non-human minds as Elon Musk pitches it, might eventually outnumber, outsmart, obsolete and replace us. He co-signed an open letter with other tech leaders warning that machines might flood our information channels with propaganda and untruth (in contradistinction to humans doing so).

The letter set out profound risks to society, humanity and democracy, which in turn led to a multitude of hyperbolic headlines such as the BBCs Artificial intelligence could lead to extinction, experts warn. The Centre for AI safety warned starkly that: Mitigating the risk of extinction from AI should be a global priority alongside other societal-scale risks such as pandemics and nuclear war.

AI does pose threats, as well as tremendous opportunities, but the threats may be quite different to the doom and gloom headlines. First, there is no certainty that AI will develop the capabilities that we are being extravagantly warned about. Even the Future of Life Institute which published the open letter admits that super-intelligence is not necessarily inevitable.

Thus far, AI has had a free ride on human achievement and creativity. There is no AI without humans. There is no generative language AI without human language. There is no writing in the style of John Donne, without John Donne. In fact, ChatGPT and Bard do a terrible impersonation of metaphysical poetry, although their limericks are passable. There is no AI art, music, novels without everything that has gone before. In short, the achievements are still ours.

The panic is focused on what might be. AI is an extremely advanced tool, but it is just a tool. It is the humans holding the tools with whom we need to concern ourselves. New technology has sometimes resulted in some horrible uses, such as the gas chambers. New communications technologies have been channels for propaganda. But they were not the propaganda itself. Nevertheless, some threats are real.

Firstly, AI systems are now becoming human-competitive at general tasks. IBMs CEO, Arvind Krishna, recently told Bloomberg that he could easily see 30 per cent of jobs getting replaced by AI and automation over a five-year period. And according to a report by Goldman Sachs, AI could replace the equivalent of 300 million full-time jobs.

It turns out the very IT, software, media, creative and legal people now worried about AI, might find themselves facing increased competition from AI. For example, Chat GPT will help people with average writing skills produce better articles, which will probably lead to more competition and lower wages.

AI is also a brainwashers dream. Advocates for regulation want you to think that AI is about to discover sentience and write new religious tomes, invent propaganda and disrupt elections, all because it wants to, for its own devious reasons. In fact, the brainwashing threat is quite different.

AI can be sedimented with psychological techniques such as nudging. Nudging involves influencing your behaviour by altering the environment, or choice architecture, in different ways, by exploiting our natural cognitive biases. Algorithmic nudging is a potentially potent tool in the hands of paternalistic libertarian do-gooders or authoritarians.

Nudges will be able to scale completely unlike the real world counterpart, and at the same time be completely personalised. Facebook knows you better than anyone, except your spouse, from a mere 200 likes splattered on its pages, even to the extent of knowing your sexuality. As I warn in my book Free Your Mind, if you dont want AI to know you better than anyone else, tread lightly on social media and use it mindfully.

It is interesting that the threat of AI is likened to nukes, yet the academics have been writing for years about algorithmic nudging which presents clear ethical dilemmas about consent, privacy and manipulation, without clamouring for regulation.

Algorithms already create completely personalised platforms

Algorithms already create completely personalised platforms. Twitter is often described as a public square, but it more closely resembles a maze, in which the lights are off and the walls move, seemingly arbitrarily. Aside from the disturbing evidence presented in the release of the Twitter Files particularly concerning how Twitter deamplifies content it does not like, anyone using the platform a lot will attest to the inexplicable rise and fall of follower counts and the suppression of juicy tweets. It seems content is pushed up or down based on the preferences of Big Tech and government agencies, and this is made effective through the capabilities of algorithms. AI is killing transparency and pluralism.

In our relationship with AI, our biases create danger. The authority bias means we see AI as more powerful than it is, and therefore we are more likely to succumb to manufactured and exaggerated fears. We anthropomorphise AI. Google engineer, Blake Lemoine was prepared to lose his job because he believed LaMDA, an AI chatbot, has sentience.

AI is not human-like, but it is our human tendency to believe it is so. One study has shown that since lockdown, people show a higher preference for anthropomorphised brands and platforms. The more we disconnect from each other, through tech, the more we want tech to resemble us. Men already have AI girlfriends and one Belgian man was persuaded to kill himself by an AI chatbot called Eliza after he shared his fears about climate change. Alarming though this is, is it any more so than a technological upgrade of last years sex dolls or emo music?

AI might make us stupid. As we rely even more on our phone our own capabilities may decrease. One study has shown that just having your phone nearby reduces cognitive abilities. As we outsource homework, research and even parts of our jobs, will we use our brains to create more wonders of the world, or to vegetate longer on TikTok?

Our biases make us vulnerable to the perceived threats of AI

Our biases make us vulnerable to the perceived threats of AI, but so do the times in which we find ourselves. We no longer seem to have sufficient collective belief in our special status as human beings. Another co-signatory of the open letter is the historian and author Yuval Noah Harari who has described humans as hackable animals. If you see humans as soulless organic algorithms then you might indeed feel threatened by AI which certainly constitutes superior algorithms unconstrained by mortal flesh.

Harari believes that humans will no longer be autonomous entities directed by the stories the narrating self invents. Instead they will be integral parts of a huge global network. This is a far-reaching hypothesis, and perhaps why Harari does not own a smartphone, for all his apparent enthusiasm for a transhumanist chipped-brain future.

He has claimed that AI may even try to write the worlds next Bible. Humans are quite capable of starting religious wars on their own. So far all AI has managed is to show the Pope in a white puffer jacket.

Hararis dire warnings keep him in the spotlight as a forward-looking muse to the worlds elite. After all, describing AI as merely an intelligent system which, for now, can write a passable undergrad-level essay doesnt seem epoch-defining. Equally, those calling for regulation potentially stand to benefit from investment, government contracts and control over the desired direction of regulation.

Casting AI as a god is indicative of our tendency to fear the End of Days, combined with a crisis of confidence in ourselves and an overdeveloped authority bias. AI is no god, it is a fleet of angels, poised to swoop and intervene in the lives of humans at the bidding of the priest caste who direct it.

It is the priest caste we should look to. What do the tech leaders and politicians of the world want? They dont want to stop AI altogether, of course. They want to pause development and the release of updates while they work together to dramatically accelerate development of robust AI governance systems. They want a seat at the table to write a new moral code.

As a priority, they want the right sort of people academics, politicians and tech leaders to be doing this. Comparing AI to nukes rather than explaining its nudging capabilities is all you need to know about the transparency of the regulation, and the sort of safety it aims to achieve.

Whether AI is viewed as an intelligent assistant or angel, it is in the employ of humans.

Free Your Mind: The new world of manipulation and how to resist itwritten by Laura Dodsworth and Patrick Fagan is out now (Harper Collins) from all good book shops.

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AI: is the end nigh? | Laura Dodsworth - The Critic

"Most Beautiful Car in the World" Alfa Romeo Asks People To … – autoevolution

Alfa Romeo is inching closer to the debut of its first supercar in more than 16 years. The model will be unveiled at the end of this month. But before that happens, the Italian carmaker is making a suggestion to enthusiasts: to imagine it with the help of artificial intelligence.

Modesty has never been a virtue for Alfa Romeo. So they come up with a proposition: enthusiasts should imagine what they call "the most beautiful car in the world" using artificial intelligence. That is the tag that Jeremy Clarkson used for the Alfa Romeo 8C Competizione during BBCs Top Gear, but the carmaker hopes to switch crowns.

And we do know that the 8C, revealed at the Mondial de l'Automobile back in 2006, is going to be a muse for the upcoming supercar in terms of design. And so will the legendary T33 Stradale from the 1960s.

Alfa Romeo confirms that the supercar will be unveiled on August 31. They describe it as a creation which was "born through the courage and passion of a team striving to make a dream become reality."

Photo: Alfa Romeo

Will it look futuristic or nostalgic? they ask. Classic or contemporary? 4 or 2 doors? Sleek or steampunk? Red or green? No, they are not looking for design inspiration with just one week left to the official presentation. The move is just part of the buildup ahead of the event scheduled to happen next week. The best submissions will be shared on Alfas Instagram account.

The limited-run model does have a name, but that is classified information as well. It should reportedly be called either the 6C or 333. The 6 would be a reference to the twin-turbo 2.9-liter V6, which should be integrated in a Formula One-inspired drivetrain. Meanwhile, the 333 would be a hint to the iconic T33 Stradale from more than half a century ago. Alfa Romeo will only build 333 examples of its super-exclusive supercar.

The carmaker has great expectations regarding the first supercar that they roll out in more than a decade and a half. Alfas CEO, Jean Philippe Imparato, said that the model would be sold out by the time he actually unveiled it. And it would happen he explained because it would beiconic and super sexy.

No word on any reservations just yet, though. We are to find out more next week, during the premiere that will be streamed live from the Alfa Romeo Museum in Arese, Italy.

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"Most Beautiful Car in the World" Alfa Romeo Asks People To ... - autoevolution

Managing Past, Present and Future Epidemics – Australian Institute … – Australian Institute of International Affairs

On Tuesday 8 August Raina MacIntyre, Professor of Global Biosecurity in the Kirby Institute at the University of New South Wales, addressed the Institute on the lessons Australia and the international community need to learn about global health and biotechnology from the Covid pandemic. Professor MacIntyre drew on the research onthe prevention and control of infectious diseases explored in her book Dark Winter: An Insiders Guide to Pandemics and Biosecurity (NewSouth Press, November 2022).

Professor MacIntyre opened with an alarming anecdote: an illegal lab owned by Prestige Biotech was discovered in Fresno, California, in March 2023 containing genetically-engineered mice. These mice were humanised modified to replicate human responses to pathogens and could spread COVID-19 or SARS-CoV-2, the herpes virus, HIV and other diseases dangerous to humans. The lab was located 35 kilometres away from a naval base and had links to China, but nobody appeared to be alive to the implications of this discovery: there are huge gaps in the awareness of biosecurity issues among law enforcement, intelligence and military agencies.

A US congressional hearing had received testimony that the COVID-19 pandemic had been the result of a lab leak in Wuhan, a lab that had received funding from the United States. In response to a question from the audience as to what might motivate two notorious rivals like China and the United States to participate in joint research efforts in this way, Professor MacIntyre suggested that one possible reason could be that certain forms of research could only take place in certain settings, and in certain countries.She was open to the idea that COVID-19 could have originated from an accidental, or even deliberate, leak from the Wuhan Institute of Virology. She stated that this is not a right-wing conspiracy, but a plausible hypothesis.

Open-source methods are now available to manufacture synthetic biological weapons cheaply. Dual-use technology technology that can be applied for good or bad increases the risk of man-made pandemics. These unnatural diseases carry much greater risks than naturally-occurring pandemics. In Professor MacIntyres view, biological warfare is the next arms race, as nation-states seek to create new weapons to combat potential threats to their national security. She drew the audiences attention to the retention of the smallpox virus by the former Cold War superpowers, Russia and the US. In theory, the virus is retained for research purposes, but the possession of the smallpox virus seems likely to be for possible biological warfare. She had scrutinised the availability of formulas for deadly pathogens on the internet: the omnipresence of these formulas meant that anyone with the requisite training and equipment could create a pathogen for a biological weapon. For example, she claimed that a Canadian scientific team had easily recreated the horsepox virus a cousin of smallpox in 2017 by using publicly available research.

Next, Professor MacIntyre turned to the potential for engineering human embryos. While the World Health Organisation (WHO) has made attempts to regulate genetic engineering experiments involving humans, she believed certain governments and organisations have continued to undertake research in engineering superhumans. She called for governments to agree on principles to strictly regulate the development of such technology, in order to prevent adverse global impacts.The United Kingdom and the United States are among countries that have been conducting research on the creation of super soldiers which Professor MacIntyre warns has the potential to become a future arms race. The objective is to create soldiers who are stronger, fitter and with greater stamina and resistance to pain by conferring changes to the human genome. She warned that hostile states may in future find a way to alter the genome of vulnerable target peoples.

Professor MacIntyre drew parallels between the future of pandemics and climate change: although governments have had a vested interest against combatting global heating, it is public awareness of the phenomenon and its effects that will truly make a difference. Current regulation of biotechnology is heavily driven by the need to protect the interests of research scientists, and community awareness and engagement have been very low. But the solutions to the existential crisis posed by man-made pandemics will have to come from the community, empowered with the requisite knowledge and given a voice.The public need to seek information and press governments to respond to threats. The final chapter of Professor MacIntyres book is entitled A biological winter, alluding to an existential threat to humanity comparable to threat of a nuclear winter.

Professor MacIntyre commented on the declining compliance with established research ethics principles, such as the need for individual consent and the do no harm rule, largely borne out of the Helsinki Declaration and the Nuremberg trials. She argued that research committees have failed to consider the effect of research on people in other countries. For this reason she strongly advocates the registration of all clinical trials.

In response to a question from the audience on what the World Health Organisation (WHO) is doing to address the threat posed by man-made pandemics, Professor MacIntyre acknowledged that the WHO has assembled an advisory body, the Scientific Advisory Group for Origins of Novel Pathogens (SAGO), to investigate the origins of new epidemics, natural or otherwise, and also participates in pathogen projects. But arguably it is not doing enough to educate and inform the public especially given its vested interest in managing the expectations of donor states. Asked whether the WHO is the right organisation to address the risk of future pandemics, she responded that solutions to the problems she outlined earlier would likely stem from interdisciplinary approaches, models and training which would prevent inter-organisational conflicts and increase the ability to work collaboratively. She also touched on the work of Biosafety Now, a US-based non-governmental organisation aiming through regulation to increase the accountability of those who wish to conduct these controversial forms of research.

Responding to a query about the risk of the long-eradicated smallpox virus re-emerging as a epidemic in the future, given that stocks of the virus are held in the US and elsewhere, Professor MacIntyre acknowledged that melting Siberian permafrost has been said to increase the risk of a natural epidemic re-occurring, but considered it likely that future smallpox epidemics will be driven by man-made variants.

Asked about the status of future pandemic planning and vaccine development efforts, Professor MacIntyre discussed the work done by the Coalition for Epidemic Preparedness Innovations (CEPI) to create vaccine equity around the world and Australias efforts to expand its Intensive Care Unit (ICU) capacity by 120%. She also discussed EPIWATCH, an AI-based system which taps into open-source data to detect the early warning signals of an epidemic well before any health department in the world and aims to stop the spread before it crosses international borders.

Another audience member commented that they could not understand the scale of rejection against the notion that the COVID-19 virus had been made in a lab when this was a well-known practice of governments in the past, citing the example of the development of the anthrax virus by the UK government decades earlier. Professor MacIntyre responded that the difference can be explained by the post-cold war era we live in now. The development of anthrax during the cold war appeared to face less resistance when it was part of an overt arms race. Although it is arguable that the same practices persist today, they are far more covert.

Asked why the Ebola virus, with seemingly more insidious effects, had been easier to quell than COVID-19 and appeared to have mysteriously disappeared, Professor MacIntyre said that the answer came down to the reproduction variable for each virus and the method of transmission. The COVID-19 virus had a reproduction variable of 8-10 in contrast to a variable of just 2 for Ebola, and COVID-19 was also far more easily spread as a respiratory virus in comparison to Ebola which was spread through blood and bodily fluids.

Asked to explain how gain-of-function research works in practice, Professor MacIntyre used the example of adapting the avian flu virus to infect the human respiratory tract through modification of laboratory animals to transmit human pandemics. But the benefits of gain-of-function research were debatable. Although there have been hopes this research would be useful in developing vaccines and in pandemic planning, there have been no proven beneficial uses. The US National Science Advisory Board for Biosecurity (NSABB) had previously placed a moratorium on gain-of-function research. But Professor MacIntyre argues that intense lobbying by scientists who have invested much of their careers into this form of research has led to the lapse of the moratorium and subsequently the publication of open-source methods of engineering viruses which anyone could replicate.

In response to a question regarding the hateful internet and media rhetoric she has experienced, Professor MacIntyre stated she has been exposed to much vitriol since coming to prominence during the pandemic, and especially after her promotion of the COVID-19 lab leak theory.

In response to the final question of the evening on the degree to which artificial intelligence (AI) is being used to fuel research, Professor MacIntyre stated emphatically that AI was essential in many ways. It has allowed much of the experimental research which needed to be performed repeatedly in animals 20 years ago to now be performed much more quickly through computational means.

Summary by AIIA NSW intern Renuga Inpakumar with input from fellow interns Rachel A and Matthew Vasic

Renuga Inpakumar (left) with Professor Raina MacIntyre (right)

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Managing Past, Present and Future Epidemics - Australian Institute ... - Australian Institute of International Affairs

The Best Games From Rare Per Metacritic – GameRant

Gamers who enjoy early 3D games from the 1990s will likely have fond memories of Rare. The British studio developed exclusively for Nintendo consoles in the 1990s and early 2000s with games like GoldenEye 007, Perfect Dark, and Banjo-Kazooie. Microsoft now owns Rare as well as its franchises after purchasing the company in 2002. The studio has developed Xbox exclusives like Viva Pinata, Kameo: Elements of Power, and Sea of Thieves.

RELATED: The Best 16-Bit Games Developed By Nintendo

Nintendo 64 classics dominate the list of the best games from Rare, but a few Xbox games also make an appearance. Although its heyday is now decades in the past, as this list of the top games from Rare according to Metacritic clearly demonstrates, the studio still possesses a rich and diverse catalog. These franchises and characters could prove valuable for Xbox consoles and Xbox Game Pass in the years to come.

In 2006, Rare released one of its first new franchises in years. The kid-friendly Xbox 360 game proved to be an unexpected hit that spawned sequels. There is even a short-lived cartoon show.

Viva Pinata is a unique Xbox 360 simulation game where players tend to a neglected garden on an island inhabited by piata animals. Utilizing gardening tools, players will shape their gardens and meet various in-game conditions to attract piata animals. If players attract two piatas of the same species, they may even mingle to create offspring.

In addition to the Xbox 360, Viva Pinata is included with Rare Replay, so players can enjoy it on Xbox One and Xbox Series X|S.

Rare Replay is a compilation of classic games from the company's vast library. The 30 games included in the compilation are among Rare's best. It was released to celebrate the company's 30th anniversary.

The games in Rare Replay range from early arcade classics to Xbox 360 titles like Banjo-Kazooie: Nuts & Bolts. Rare-developed games like Donkey Kong Country and Diddy Kong Racing are not included due to licensing issues; Nintendo retained the Donkey Kong franchise when it sold Rare. Overall, this compilation is a great way to experience the wide range of games from Rare on modern consoles.

The Xbox One release is backward compatible with Xbox Series X|S.

Diddy Kong Racing is often compared with Mario Kart 64. That is partially due to the fact that they are both kart racing games released on the Nintendo 64 in 1997, but Diddy Kong Racing offers some unique innovations that set it apart, including a single-player story mode. Instead of using a menu system to select the racecourse, players drive around a semi-open world to reach the various racecourses.

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Players can select from various vehicle types for certain advantages within the game. For instance, the car is a good all-around vehicle while the hovercraft is ideal for sand and water. Players can also unlock different battle modes.

The sequel to Banjo-Kazooie, Banjo-Tooie is considered one of the best platformers on the Nintendo 64. As with Super Mario 64 and Banjo-Kazooie, the 3D world allows players to explore freely through a third-person perspective. Players traverse the world, solve various puzzles, and collect items that allow them to advance through the story.

Banjo-Tooie added multiplayer for the first time in the franchise. The game supports up to four players in various minigames. The minigames are repurposed from single-player challenges. These include kickball and a shooter where players use eggs as ammunition.

Banjo-Tooie is included with Rare Replay.

Blast Corps is one of the most unique games from Rare on the Nintendo 64. This is a third-person action game that has players clear buildings and other structures from the path of a mobile nuclear missile launcher.

Players will use a variety of different vehicles including dump trucks, bulldozers, and even a mech to complete the game's missions. Blast Corps brought a concept similar to some of the best arcade hits like Rampageinto the 3D era. It brilliantly mixes destruction and puzzles to create an enjoyable, one-of-a-kind experience.

Blast Corps is included with Rare Replay.

After its success with the Donkey Kong Country games on the SNES, Nintendo allowed Rare to bring its franchise to 3D in the form of Donkey Kong 64. Based on the Banjo-Kazooie engine, the studio released Donkey Kong 64 in 1999 along with an included Expansion Pak. The Expansion Pak added memory to the Nintendo 64, allowing for enhanced graphics.

RELATED: Games That Utilize The Expansion Pak On Nintendo 64, Ranked

Donkey Kong 64 borrows gameplay ideas from Super Mario 64 and Banjo-Kazooie, so it is widely considered less innovative than those spiritual predecessors. Its main innovation is allowing players to take control of different characters, each with their own abilities. For instance, Diddy Kong can fly.

Rare took quite an unusual turn with Conker's Bad Fur Day. Although it looks very similar in style to its previous games like Banjo-Kazooie and Donkey Kong 64, Conker's Bad Fur Dayis an M-rated game. In fact, it is one of the few M-rated games that Nintendo has published.

Rare sprinkled in some profanity, alcohol consumption, and an anthropomorphic squirrel to make a 3D platformer that is heavy on humor and pop culture references from the late 1990s and early 2000s. Rare developed an Xbox-exclusive remake titled Conker: Live & Reloadedthat was released in 2005.

Conker's Bad Fur Day is included with Rare Replay.

The original PlayStation had a number of notable platformers including Crash Bandicoot and Spyro. The Nintendo 64 competed with the likes of Super Mario 64 and Banjo-Kazooie, the latter being Rare's foray into the genre. It proved popular and spawned both sequels and spinoffs like Banjo Pilot.

Banjo-Kazooie draws obvious inspiration from Super Mario 64 with its central overworld and large 3D levels. Rather than collecting coins and stars, players collect music notes and jigsaw pieces. Although quite similar to Super Mario 64 in many ways, the story and humor set it apart as a distinct game.

Banjo-Kazooie is included with Rare Replay.

Rare hit its stride with a pair of first-person shooters in the late 1990s. GoldenEye 007 is based on the James Bond film. The game features the likenesses of Pierce Brosnan, Sean Bean, and other actors from the film.

GoldenEye 007 remains a hugely influential shooter with a ton of replay value. Doom clones were all the rage at the time, and Rare's shooter offered players something different: a mix of weapons, gadgets, and stealth gameplay across a movie-inspired single-player campaign. The four-player split-screen multiplayer may look rather outdated today, but it paved the way for games like Halo.

After years of licensing issues that prevented this classic from getting ported to modern consoles, GoldenEye 007 was re-released on Nintendo Switch, Xbox One, and Xbox Series X|S in 2023. In addition, it is available through Xbox Game Pass. It was also later added to Rare Replay.

A spiritual sequel to GoldenEye 007 was released in 2000. Perfect Dark uses an upgraded version of the GoldenEye game engine and requires the Nintendo 64's Expansion Pak. Players assume the role of Joanna Dark, an agent whose mission is to stop a conspiracy.

The gameplay improves on GoldenEye in several important ways with the inclusion of cooperative play, computer-controlled bots in multiplayer, and improved artificial intelligence. However, there is still a fierce debate among fans about whether Perfect Dark surpassed its predecessor.

Perfect Dark is included with Rare Replay.

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The Best Games From Rare Per Metacritic - GameRant