Archive for the ‘Chess’ Category

Club of the Month: Road to GM – Chess.com

Welcome to the second Chess.com Club of the Month article! This series gives our readers the chance to know a few of the incredible communities we have on Chess.com and learn more about what they do and who they are. It might even give you the inspiration to start your very own club or tips to take your current club to the next level.

We're pleased to announce that April's Club of the Month is Road to GM. With2,788 members at the time of this article, this club has been brimming with positive energy for over two years now:

Chess.com: What is your name and what is your role at your chess club?

Nightly-Knight: I'm Nightly-Knight, the organizer/overseer of events for Road to GM.

How would you describe your chess club?

"GM" in our case actually stands for "Great Mindset." We believe that when you're in possession of a truly great mindset, you're unbeatable. In our club we try to mingle learning, fun, and mindset into one big massive ball. The Great Mindset also includes the skill and self-belief you need to win, and the fun you have doing it.

Can you share the history of your club with our readers?

Road to GM began November 12, 2019, but its roots date back even further.

Back in 2019, you couldn't create a club without a membership. Since the creator of the club (joseph7505) was not an upgraded member, the club could not be formed. However, both myself and joseph7505 had staff roles in clubs and were gaining experience administrating them.

In August 2019,a friend of joseph7505's let him take control of a club he had made. This club, which was called Variant Pros, is considered the forefather of R2GM because it really taught us a lot about how to manage a club.

In November 2019, another friend gifted joseph7505 a membership, and Road to GM wassoon founded. We've been running the club together ever since, and nowon the verge of finally reaching 3,000 memberswe have an awesome team to help us!

What inspired you to take a leadership role in your chess club?

Creating live tournaments was the true reason that we wished to create a club in the first place back in 2019. Being able to host chess events was a glorious dream for us, and it has now become a reality with us hosting an average of 60 live tournaments each month.

Each tournament is diligently analyzed by staff, and points towards our all-star event, the Membership Race, are granted as a result.

Does your club meet in person? If so, where and when can prospective members find you? If not, when do you typically have events online?

Since Road to GM's members are spread out all over the world, we don't meet in person, but we do regularly host tournaments every day of the week at many different times each day.

We are also regularly holding our Mentor-Mentee Program, hosted by jg777chess. This is a free coaching program, and members get experience as they coach (and are coached by) other members at completely no cost.

What separates your chess club from other clubs?

We've been singled out in the past and noted as being one of the most positive clubs on the site, due to our constant support of our members.

The Road to GM community has been proud of being such a positive club. The admins are cheerful people who are dedicated to bringing chess to you. We have constant Daily Matches, frequent Vote Chess where the discussion level is awesome, and Multi-Club Arenas once or twice a week. On top of that, we host a plethora of live tournaments weekly. I don't know another club that has more tournaments than us.

What Chess.com tools do your members use the most?

Analyzing games plays an integral part of our culture at R2GM. We offer memberships to winners of our events, and through this we give them the ability to analyze even more.

We also play a lot of daily matches. At the beginning of the year, we made a goal of reaching number 500 on the leaderboard for daily matches by March 22, 2022. We were at number 763 at the time, so had to make up 263 places. Although we did not make the goal, we did manage to be number 583, which was almost a 200-place jump in only three months.

What advice would you give to clubs on Chess.com that are just starting out and would like to grow?

Don't start out by messaging every username you get your hands on. Start with 20 or so members you could get in your first week; 20 members are plenty to start. You can organize a star feature of your club, and you will be surprised how much it grows when you have fun things to do. The biggest tip in growing a club is to retain your members.

Thanks to Nightly-Knight and his fellow Road to GM members for providing us with their answers for this month's article. Make sure you check out their page on Chess.com!

If you'd like to nominate a Chess.com club for our next Club of the Month article, fill out the nomination form here.

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Club of the Month: Road to GM - Chess.com

Nakamura On Quick Draw With So: ‘There Was Little Incentive’ – Chess.com

"At the end of the day there was little incentive," GM Hikaru Nakamurasaid about his quick draw against GM Wesley So in the final of the third leg of the FIDE Grand Prix.Both players commented on it in an interview after the tournament, and Nakamura also posted his point of view on Reddit, providing a rare insight into the mind of top GMs regarding quick draws and incentives.

The second classical game of that Grand Prix final between Nakamura and So, played last Sunday, featured one of the well-known opening variations that can lead to a peaceful result right from the start.In this case, it was the Berlin variation of the Ruy Lopez, named after the city where the players were playing their game.

The position after 1.e4 e5 2.Nf3 Nc6 3.Bb5 Nf6 4.0-0 Nxe4 5.d4 Nd6 6.dxe5 Nxb5 7.a4 Nbd4 8.Nxd4 Nxd4 9.Qxd4 d5 10.exd6 Qxd6 after which the game quickly ended in a draw by move repetition:11.Qe4+ Qe6 12.Qd4 Qd6 13.Qe4+ Qe6 14.Qd4 Qd6.

This line has been used a lot at the top level recently, especially in online play. If you look into the database starting from 2020, there are 87 games where this line was played with at least one player rated 2700 or higher. In 82 of these games, the draw was agreed right away by move repetition. Only in five games, the white player avoided the repetition which led to four decisive games. Overall, it is safe to say thattop players may use this line to force a draw right from the start.

Nakamura himself was involved in almost half of these 87 games. He played it 20 times from the black side and 23 times from the white side. So was involved in 32 games, using it 12 times to draw as white, while with the black pieces he drew 19 times and even won one game.

Before the Berlin final last weekend, Nakamura and So drew 11 games, all online, between themselves using this variation. Nakamura was playing the white pieces six times; So had white five times.

It should be noted that from this sample of games since early 2020, 80 were played online. Two over-the-board games were rapid or blitz. The five classical games that saw this line were:

Seeing this quick draw in a classical game was quite rare, and prompted a journalist working for the Austrian chess magazine Schack-Aktiv to ask Nakamura if he doesn't think a player has a "responsibility" for spectators in Berlin who "paid money and sometimes came from far away."

In his direct response on camera, Nakamura said that the tournament format gave him little reason to play for more, especially since he had already qualified for the FIDE Candidates Tournament by reaching the semifinals:

"I'll just answer it very simply. I think it's on World Chess and FIDE to have a better format. I think it's that simple. The fact is, if you look at the first event for example [also in Berlin, in February - PD], where I played with Levon [Aronian], there was a lot of tension, there were no quick draws. It's up to the organizers to come up with a format that makes sense. By the semifinals even, to be honest, I wasn't even studying chess because there was nothing really to do. I just show up and try to make some draws and that's that. Because, already, the main thing everybody is playing for is to qualify. I think you can say that it's on the players, but I could also say the other way. The first game, Wesley played something that objectively can lead to a draw instantly as well. I think it's on the organizers, not the players."

So, who was standing right next to Nakamura, gave his two cents as well:

"I must also add that that's the nature of the game; the majority of chess games really end in draws. If there is a way to eliminate draws and just have decisive results every single game, I must say I am all for that, but you must understand that as a professional chess player we see one tournament as a whole. It's our 13th day. We don't take it one game, one event, so basically we have another game the next day so you got to think of the tournament as a whole, you gotta preserve your energy, also you gotta prepare, sleep well. Also, I was thinking about yesterday: we're paid not for playing, we're paid based on our performance, so if I had lost yesterday then I wouldn't have been here and vice versa."

The interview with Nakamura and So. Video: World Chess.

The journalist then suggested that Nakamura (as White) chose to play the quick draw because he was also playing in the Chess.com Rapid Chess Championship later that day, but Nakamura denied that that was the reason:

"I would have made a quick draw anyway, even if there wasn't a tournament in the evening. I think some people will probably start talking about ratings again as well. The simple fact is that at the end of the day there is one rating that matters the most and that is the classical chess rating, not the rapid or the blitz rating. At this point, with nothing to play for, what are you gonna do? I was already very tired at that point."

In a post on Reddit, Nakamura clarified things a bit more. Here it is in full:

I will leave a comment here on this thread with some basic truths. Applicable to most top-level events.

Objectives:

1. Main goal of the Grand Prix/Tournament (qualify for candidates/win). Obviously decided a week ago.

2. Conserve classical rating if possible/no risk without anything on the line. Invitations are generally based off of rating so this is NOT insignificant.

3. We both played for something like 14 days in a row without a break. Being tired with little incentive is also what led to this.

I will end by stating that at the end of the day there was little incentive and if I'm being honest, nothing is going to change for anyone based on rapid/blitz ratings. However, you could miss out on invites if you lose points in classical on a random non-essential game. End of the day, the incentives for events/games as opposed to maintaining the classical rating isn't there. Unless prizes are 2xed or 3xed for otb tournaments, this is never going to change. There will always be situations with quick draws.

Also, most people don't seem to understand how rare/valuable new ideas are and to use it in such a situation makes zero sense for me with the candidates coming up, and Wesley would much rather use it in the America's Cup.

The variation in the Berlin Ruy Lopez is not the only line used by top grandmasters if they are happy with a draw playing white. Generally speaking, it happens from time to time that games end in a draw without a real fight. Many top tournaments have introduced rules where draw offers are not allowed before move 30 or 40, but these opening variations can side-step that because of the three-fold repetition rule.

Especially for events that are part of the world championship cycle, FIDE tends to be conservative with changing rules, and indeed, as So pointed out, draws are part of the game. Whether it's a big problem that top players draw games at a classical time control using a known variation, is something the chess community has to decide and up to organizers to deal with. A full ban on such variations is not expected to be implemented, if onlybecause players will find other ways to draw the game if both are happy with that result. If draws should be banned altogether is another story.

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Nakamura On Quick Draw With So: 'There Was Little Incentive' - Chess.com

Kasparov In TED Talk: ‘Meeting Evil Halfway Is Still A Victory For Evil’ – Chess.com

"Ukraine is now on the frontline of the global war of freedom against tyranny," was one of several powerful quotes from GM Garry Kasparov in a TED Talk published on Tuesdaythe day before his 59th birthday today. The pro-democracy activist and human rights advocate, who retired from chess as the world number-one player in2005, predicted Russia's war in Ukraine rather accurately in his 2015 bookWinter is Coming.

Kasparov's TED Talk on the war in Ukraine.

The central theme in Kasparov's TED Talk is good and evil. He notes that he identified evil at an early age, when as a young chess star he had the privilege of traveling outside of the Soviet Union and to the West, to the other side of the iron curtain. "It was obvious to me very quickly that they were the free world and we were not, despite what Soviet propaganda told us."

Kasparov mentions that he got into "good trouble" for his criticism of his own country and his praise for America in a famous interview he gave to Playboy magazine in 1989. The following quote, taken from chesshistory.com, must have been what he was talking about. Now 33 years ago, Kasparov answered the question why chess was so popular in the Soviet Union:

"Because most of the time, theres nothing else to do in our country! Chess fits the Soviet Union perfectly. Its the simplest of sports. You dont need a special field or court for it. Just a chess set, pieces, and a quiet place in the park. Its the easiest way for people to have a little bit of enjoyment. And if you become a strong player, chess is one of the best ways for a Soviet citizen to improve his life, to get a better position and maybe raise his standard of living above the averagewhich is not so good, by the way."

Kasparov's early activism included his demand to play under the Russian flag instead of under the Soviet hammer and sickle in his 1990 world championship with GM Anatoly Karpov. That was a year before the USSR disintegrated. Until the present day, the difference in ideology between the two adversaries on the chessboard continues: as a member of the State Duma, Karpov is supporting the Russian government while Kasparov is strongly opposing it.

Since the day Russia invaded Ukraine on February 24, Kasparov is being taken much more seriously by mainstream media than before. The former chess champion has been invited dozens of times in the past month by international media to share his views. As it turns out, Kasparov's Winter is Coming, with the subtitle "Why Vladimir Putin and the enemies of the free world must be stopped," was much closer to the truth than most people wished to believe.

Kasparov: "If I wrote a sequel, it would be called Winter is Here. And the subtitle would be: I [bleep]'ing told you so."

According to Kasparov, the warning signs from Putin came early, but the world failed to listen properly.

"When Putin said there is no such thing as a former KGB agent, I knew Russia's fragile democracy was in danger. When Putin said that the collapse of the Soviet Union was the greatest geopolitical catastrophe of the 20th century, I knew Russia's newly independent neighbors were at risk. And when Putin talked at the Munich security conference in 2007 about a return to spheres of influence, I knew he was ready to launch his plan."

Kasparov mentions the Second Chechen War, Russia's invasion of Georgia in 2008, and the invasion of Crimea in 2014, and notes: "It's a paradox, isn't it? Dictators lie about everything they have done but often they tell us exactly what they are going to do. Just listen!"

Having been told since 2005 that politics is "not black and white, not chess" and that politics requires compromise, Kasparov shows images of destroyed cities and corpses in the streets in Ukraine, and asks: "Compromise? Are you sure? Compromise with this? You cannot look at the images from Ukraine in recent weeks and say there is no pure evil."

Showing an image from The Lord of the Rings, Kasparov argues that pure evil is no longer reserved for fiction while noting the difference with pure good: "There is no pure good. If anyone says they know what pure good is, it's probably evil. (...) Good will disagree. Evil says: no more disagreements, ever. That was life in real Mordor: the Soviet Union. That's what Putin wants for Russia and the world."

As is also clear from his many tweets in the past month, Kasparov is not satisfied with the support from the western countries for Ukraine, which mostly consists of economic sanctions toward Russia and providing weapons and humanitarian help.

"The price of stopping a dictator goes up with every delay, every hesitation," says Kasparov. "Meeting evil halfway is still a victory for evil. Evil tempts us with our weakness, with our desire for comfort."

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Kasparov In TED Talk: 'Meeting Evil Halfway Is Still A Victory For Evil' - Chess.com

15 of the Hottest Chess Players Right Now – At The Buzzer

Chess is one of the earliest games thats still played religiously to this day, but have you ever wondered who the hottest chess players are in the world right now? Theyre the type of chess players that can make an average person like you and me look ridiculous at the chess table.

The game of chess originated in sixth century India with the introduction of chaturanga a game that was played on an 8-by-8 board and used pieces similar to that of chess today. Over the next 10 centuries, the game spread to Persia, the Arabs, China, Japan, and Europe.

By 1500, the modern day rules of chess started to develop and it became a fixture of everyday life by the 19th century with clubs, competitions, and tournaments happening around the world. In fact, it was 1851 in London that saw the first ever international chess tournament.

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Chess has grown mightily since that first international chess tournament in 1851 and the hottest chess players of all-time played a large role in making that happen and continuing to make it happen. Since 1886, the World Chess Championship has featured all of the best chess players.

If youre not the reigning world champion, the hottest chess players are usually the ones that reach the Grandmaster title, also known as GM. Its the highest title a chess player can receive and is a title that follows the individual throughout their entire life theyre Grandmaster for life.

There have been a lot of Grandmasters, a lot of World Champions, and a lot of talented chess players to grace the sport, but were here to talk about the hottest chess players in the world right now in 2022. With that, well need to take a look at the current FIDE player rankings.

Jan-Krzysztof Duda is a 23-year old Polish chess Grandmaster. As of April 2022, he has a FIDE rating of 2750 and is currently ranked No. 15 in the world. He had a peak FIDE rating of 2760 in December of 2021 and a peak ranking of No. 12 in the world in December of 2019.

Duda earned the title of Grandmaster in 2013 at the age of 15. In 2018, he won the Polish Championship and won the Chess World Championship three years later in 2021.

Viswanathan Anand is a 52-year old Indian chess Grandmaster. As of April 2022, he has a FIDE rating of 2751 and currently ranks No. 14 in the world. He has a peak FIDE rating of 2817 in March 2011 and a peak ranking of No. 1 in April 2007. His mother was a chess aficionado.

Anand is the first Indian chess player to ever earn the title Grandmaster, doing so in 1988. He became the FIDE World Chess Champion in 2000 and held the title until 2002. He won it yet again in 2007 and held it for another six years until losing it in 2013. It was a legendary run.

Teimour Radjabov is a 35-year old Azerbaijani chess Grandmaster. As of April 2022, he has a FIDE rating of 2753 and is currently ranked No. 13 in the world. He has a peak FIDE rating of 2793 in November of 2012 and a peak ranking of No. 4, which he achieved in July of 2012.

Radjabov was just 14 years old when he earned the title of Grandmaster at the time, he was the youngest to achieve that feat. Hes a three-time winner of the European Team Chess Championship (representing Azerbaijan) and recently won the 2020-21 Airthings Masters.

Leinier Dominguez Perez is a 38-year old Cuban-American chess Grandmaster. As of April 2022, he has a FIDE rating of 2756 and is currently ranked No. 12 in the world. He has a peak FIDE rating of 2768 and a peak ranking of No. 10 in the world which he achieved in May 2014.

Dominguez earned the title of Grandmaster in 2001 at the age of 18. Hes a five-time Cuban Chess Champion and three-time Capablanca Memorial. He also won the 2008 World Blitz Championship. Dominguez competed in the World Chess Championship twice (2002, 2004).

Maxime Vachier-Lagrave, also known as MVL (his initials), is a 31-year old French chess Grandmaster. As of April 2022, he has a FIDE rating of 2758 and is currently ranked No. 11 in the world. He has a peak FIDE rating of 2819 and a peak ranking of No. 2 both in 2016.

MVL was just 14 years old when he achieved the title of Grandmaster in 2005. Hes a three-time French Chess Champion, World Junior Chess Champion, and five-time Biel Grandmaster Tournament winner. He also won the Sinquefield Cup in 2017 and most recently in 2021.

Shakhriyar Mamedyarov is a 36-year old Azerbaijani chess Grandmaster. As of April 2022, he has a FIDE rating of 2771 and is currently ranked No. 10 in the world. He has a peak FIDE rating of 2822 in September of 2018 and a peak ranking of No. 2 in February of 2018.

Mamedyarov learned how to play chess from his father, who also taught him how to box. Hes a two-time World Junior Champion, three-time European Team Champion, one-time World Rapid Champion in 2013, two-time Tal Memorial winner, and one-time Biel Chess Festival winner in 2018.

Ian Nepomniachtchi is a 31-year old Russian chess Grandmaster. As of April 2022, he has a FIDE rating of 2773 and hes currently ranked No. 9 in the world. He has a peak FIDE rating of 2792 in May 2021 and a peak ranking of No. 4 in the world, which he achieved in April of 2020.

Nepomniachtchi earned the title of Grandmaster in 2007 at the age of 17. He started playing chess at the age of four and is a two-time Russian Superfinal winner, European Individual winner, Tal Memorial winner, two-time Aeroflot Open winner, and FIDE Candidates winner.

Anish Giri is a 27-year old Russian-Dutch chess Grandmaster. As of April 2022, he has a FIDE rating of 2773 and is currently ranked No. 8 in the entire world. He has a peak FIDE rating of 2798 in October 2015 and a peak ranking of No. 3, which he achieved in January of 2016.

Giri earned the title of Grandmaster in 2009 at the age of 14 and a half. Hes a four-time Dutch Champion, Reggio Emillia winner, Reykjavik Open winner, London Chess Classic co-winner, and Wijk aan Zee co-winner. He also won the Third Edition of the Shenzhen Masters in 2019.

Richard Rapport is a 26-year old Hungarian chess Grandmaster. As of April 2022, he has a FIDE rating of 2776 and is currently ranked No. 7 in the entire world. Both his current FIDE rating and current ranking are career-highs as he continues to climb up the leaderboards.

Rapport started learning how to play chess at just four years old at the hands of his father and earned the title of Grandmaster in 2010 at the age of 14. He won the Hungarian Chess Championship in 2017 and is the fifth-youngest chess player to be named a Grandmaster.

Wesley So is a 28-year old Filipino-American chess Grandmaster. As of April 2022, he has a FIDE rating of 2778 and is currently ranked No. 6 in the entire world. He has a peak FIDE rating of 2822 in February 2017 and a peak ranking of No. 2 in March 2017 just one month later.

So started competing in tournaments at the age of nine and quickly rose to dominance as a child. Hes a three-time and back-to-back reigning U.S. Chess Champion, current World Fischer Random Chess Champion, and three-time Philippine Chess Champion (before his transfer to the United States).

Fabiano Caruana is a 29-year old Italian-American chess Grandmaster. As of April 2022, he has a FIDE rating of 2781 and is currently ranked No. 5 in the entire world. He has a peak FIDE rating of 2844 and a peak ranking of No. 2 both of which were achieved in October of 2014.

Caruana earned the title of chess Grandmaster in 2007 at the age of 14 years (11 months, 20 days), making him the youngest Italian or American to do so at the time. Hes a four-time Italian Chess Champion, recorded a 3098 at the Sinquefield Cup in 2014, a tournament that he won.

Levon Aronian is a 39-year old Armenian-American chess Grandmaster. As of April 2022, he has a FIDE rating of 2785 and is currently ranked No. 4 in the entire world. He has a peak FIDE rating of 2830 in March 2014 and a peak ranking of No. 2, which he achieved in January 2012.

Aronian earned the Grandmaster title in 2000 at the age of 17 years old and recorded the fourth-highest FIDE rating in history in 2014. Hes a two-time winner of the FIDE World Cup and three-time gold medalist at the Chess Olympiads. Hes one of Armenias greatest athletes ever.

Liren Ding is a 29-year old Chinese chess Grandmaster. As of April 2022, he has a FIDE rating of 2799 and is currently ranked No. 3 in the entire world. He achieved a peak FIDE rating of 2816 in November 2018 and a peak ranking of No. 2, which he achieved in November 2021.

Ding earned the title of Grandmaster in 2009 at the age of 17. He not only became Chinas 30th Grandmaster, but hes the highest-ranking Chinese chess player ever and has won three China Chess Championships. He enjoyed a 100-game unbeaten streak, the longest streak at the time.

Alireza Firouzja is an 18-year old Iranian-French chess Grandmaster. As of April 2022, he has a FIDE rating of 2804 and is currently the No. 2 ranked chess player in the entire world both of which are career-highs. He earned the title of Grandmaster in 2018 at the age of 14 years old.

Firouzja is currently the youngest chess player to ever record a 2800 rating and has been the No. 2 ranked player since December 2021. He won the FIDE Grand Swiss tourney, an individual gold at the European Team Chess Championship, and the World Blitz Chess Championship.

Magnus Carlsen is a 31-year old Norwegian chess Grandmaster. As of April 2022, he has a FIDE rating of 2864 and is currently the No. 1 ranked chess player in the world. He also has a peak FIDE rating of 2882 in May 2014 and first achieved No. 1 ranking in January of 2010.

Carlsen has been the top-ranked player since July 2011, marking the second-longest reign in chess history, and has the highest peak FIDE score of all-time. Hes widely regarded as the greatest of all-time and has been the World Champion since 2013. Will anyone dethrone him?

Some of the hottest chess players in the world today are also considered some of the greatest chess players of all-time with Magnus Carlsen being the obvious choice. Still, the sport has been around for so long that there are plenty of other greats that we didnt mention above.

For example, Garry Kasparov and Bobby Fischer are two names that many consider the hottest chess players ever. Others include Emanuel Lasker, Jos Ral Capablanca, Anatoly Karpov, Wilhelm Steinitz, Alexander Alekhine, Mikhail Botvinnik, and Mikhail Tal.

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Chess has been around for centuries and variations of it have been around even longer. Dont worry, unlike other things in this world, chess isnt going anywhere anytime soon and itll continue to be one of the most competitive, yet quiet and respectable sports in the entire world.

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15 of the Hottest Chess Players Right Now - At The Buzzer

The Secrets of Zugzwang in Chess, Math and Pizzas – Quanta Magazine

Most games that pit two players or teams against each other require one of them to make the first play. This results in a built-in asymmetry, and the question arises: Should you go first or second?

Most people instinctively want to go first, and this intuition is usually borne out. In common two-player games, such as chess or tennis, it is a real, if modest, advantage to win the toss and go first. But sometimes its to your advantage to let your opponent make the first play.

In our February Insights puzzle, we presented four disparate situations in which, counterintuitively, the obligation to move is a serious and often decisive disadvantage. In chess, this is known as zugzwang a German word meaning move compulsion. Lets see how the strange magic of zugzwang is realized in each of our four scenarios.

The position on the chessboard below was reached in the second game of the World Championship Candidates match in 1971 between the American grandmaster Bobby Fischer playing white, and the Soviet grandmaster Mark Taimanov playing black. It is blacks turn to move, but unfortunately black is in zugzwang, and will lose. Our task was to explain how.

If we compare the minor pieces, white has a bishop and black has a knight. Neither of these pieces is enough to force victory. But white also has a pawn that can advance to the top of the board and become a queen. If that happens, white easily wins. So blacks task is clear: Taimanov has to capture the white pawn, even if it means sacrificing his knight to do so. That will lead to a draw, which is the best black can do here.

At first, it might seem like blacks knight is in a good position to capture whites pawn. The knight is protected by blacks king and controls the h7 square, which the white pawn must pass through before it can be promoted.

Alas, now the move compulsion of zugzwang rears its ugly head. For while Taimanov would have been content to keep his knight on g5, he is in the unfortunate position of having to move either his king or the knight. If he moves his king, it can no longer protect the knight, and the knight perishes, leaving the pawn free to advance. If, on the other hand, he moves the knight to the only safe square, f3, and white then pushes his pawn to h6, its true black can move the knight back to g5 on the subsequent move. This prevents Fischer from immediately advancing his pawn to h7. But now white can pull out the secret weapon of zugzwang in chess: He can make a waiting move, sliding his king over to g6. Again, black must move, and now Taimanov has truly run out of viable options.

If black moves his king, his knight falls. If he moves his knight to f3, whites pawn advances to h7 and its game over. (If he moves his knight anywhere else, whites bishop or king will capture it and its also game over.) This is the power of zugzwang in a nutshell.

Needless to say, Fischer won the game. He then trapped Taimanov in an even more complicated zugzwang in game 4 and ultimately swept the matches 6-0. Fischer went on to crush two other leading grandmasters before beating the Soviet grandmaster Boris Spassky in 1972 to become world champion, in what was dubbed the match of the century.

Several readers described solutions to this problem.

In this variation of the ancient game Nim, two players, A and B, play a subtraction game in which B gets to pick a starting number, from which each player in turn subtracts a small number until they hit zero. During each turn, a player must subtract at least 1, up to a maximum of 1 more than the tens digit of the current number. Thus, if the current number is between 90 and 99, they can subtract any number up to and including 10; if its 80 to 89, they can subtract 1 to 9, and so on. Finally, when the remaining number is between 1 and 9, they can only subtract 1 each turn. A goes first, and B gets to choose a starting number between 90 and 99. The player stuck making the last subtraction loses.

Question: What starting number should B choose? Can you list the entire zugzwang ladder?

This puzzle was solved by readers Seth Cohen and sunil nandella. I can do no better than to quote Seth Cohens excellent explanation:

For Puzzle 2, start at the bottom. If A is on 1, A loses. Likewise, since in the single digits they can only subtract 1, A loses on 3, 5, 7, and 9 (adding 2 each time). But A doesnt lose on 11, because at 11, A can subtract 2 and give the losing 9 to B. A does lose on 12, however. A loses on 15 and 18 as well (adding 3 each time). Now, as we jump into the 20s, we cant add 3 anymore, because at 21, A can subtract 3 and give the losing 18 to B. We must add 4: 22, 26. As we jump into the 30s, we have to add 5: 31, 36. To the 40s, add 6: 42, 48. And on and on: every time we move into a higher decade, we have to add 1 more to continue to the zugzwang ladder. The whole zugzwang ladder, from top to bottom: 93, 82, 72, 63, 55, 48, 42, 36, 31, 26, 22, 18, 15, 12, 9, 7, 5, 3, 1.

Sim is a game between two players lets call them Red and Blue. The game is played on the figure shown, which consists of six points, each of which is shown joined to every other by black lines (called edges ingraph theory). Each player in turn colors a single edge red or blue per their name. If a players move causes any three of the points to be joined by edges of the same color, the player loses.

Question: Can you describe the shortest possible game of Sim that results in a position of reciprocal zugzwang (whichever player moves next loses)? List the moves made in the game in sequence.

Here is a Sim position in which the reciprocal zugzwang position is reached in nine moves.

A move order that could generate this position is AB, BE, AC, CE, AD, DE, AF, FE, AE. That leaves six remaining uncolored edges: BC, BD, BF, CD, CF and DF. Coloring any of them either red or blue forces a triangle to have all edges of the same color, as shown in the following table.

Therefore, whichever player has to move next (in this case, the blue player) will be in zugzwang, and will lose. To understand how we reached this position, consider the quadrilateral formed by the four points ABCE. It has two contiguous red edges, AB and AC, and two contiguous blue edges, BE and CE. So whatever color the edge BC (the diagonal of the quadrilateral) is colored, it will complete a triangle of the same color. You can think of such a set of four points with a missing edge as a single zugzwang unit. There are six such units in this position, each dooming one of the six uncolored edges.

Blue reached this situation early in the game because of imperfect play. As I mentioned in the puzzle column, a winning strategy is always available to the second player in Sim, no matter what the first player does. The strategy is to avoid creating zugzwang quadrilaterals except two that leave a common edge uncolored. There are exactly 6 choose 2 (or 15) edges in the diagram, so the 15th (last) move will always fall to the first player. Ramsey theory tells us that with six points there will be a minimum of two triangles with edges of all the same color. With perfect play, the second player should be able to put off the creation of unicolored triangles until the last move. This will trap the first player into forming two unicolored triangles with the last edge.

Reader sunil nandella described and drew the position of such a perfectly played game in which the reciprocal zugzwang situation takes place on move 15, causing the first player to lose by unavoidably producing the two requisite unicolored triangles. The two zugzwang quadrilaterals in nandellas solution are BCEF and ABDE, which both have BE as the last uncolored edge.

Two players, A and B, share a pizza. A gets to choose the first slice, and B gets to cut the pizza. B must cut the pizza into wedge-shaped radial slices, making any number of slices which dont all need to be the same size. A can pick any first slice. After that B and A each take a slice in turn, always choosing one of the two slices that border the open part of the pizza. Both A and B do their best to get as much of the pizza as possible.

Questions:

Before I describe the solutions, lets go over some heuristic ideas that can lead us to the answers. As Jack Latta pointed out, B can never get a larger portion of the pizza if there are an even number of slices. To understand why, lets assume the pizza has eight slices, numbered 1 through 8. Now the pizza can be conceptually divided into two portions: the odd-numbered slices O (slices 1, 3, 5, 7) and the even-numbered slices E (slices 2, 4, 6, 8). Player A can ensure that he gets either E or O, whichever one is larger. If O is the larger portion, A can start with slice 1, leaving B to pick slice 2 or 8; A can then continue to pick the odd-numbered slice that is exposed (either 3 or 7 next turn) no matter which slice B picks. This always leaves B with even-numbered options. Conversely, if E is larger, A can win by getting all of the even-numbered slices. If both portions are exactly the same, A can pick odd or even, still denying B a larger part of the pizza. So the pizza we seek must have an odd number of slices.

Again, the concept of zugzwang ladders (which Ill refer to as z-ladders) comes into play. As I described in the puzzle, if you have a linear row of an odd number of slices with alternating sizes 1 and 3, the player going first must open the ladder, ceding all the larger pieces to the second player, who will therefore win.

The difficulty is that, with a round pizza, A can pick a large piece first. What happens to the z-ladder then? Lets consider what happens when a pizza consists of a single seven-slice z-ladder 1, 3, 1, 3, 1, 3, 1 as shown in the figure below, which has slice numbers in gray and sizes in brown.

Its useful to distinguish between slice 4, which we will call the middle slice, and slices 2 and 6, which are side slices. If A takes the large middle slice 4, then we are left with two joined z-ladders of slice sizes 1, 3, 1 (slice numbers 1-3 and 5-7). B is obliged to open one of them (she gets to decide which) by taking slice 3 or 5, ceding another large piece to A. After the opened ladder is exhausted, it is As turn and he is obliged to open the last ladder, ceding the last large piece to B. So in this scenario, A gets two large slices, and B gets one. If, on the other hand, A goes for one of the large side slices (slice 2 or 6), then we are left with a five-slice z-ladder and a single small piece, which B can take, forcing A to open the five-slice ladder and give two large slices to B. In the case of a five-slice z-ladder pizza, both large slices are side slices, and A and B each get one large piece.

We dont have a solution yet, but we have gleaned several insights that will lead us there. These are:

Insight 1: The pizza must have an odd number of pieces.

Insight 2: One z-ladder wont work. Based on insight 1, and the fact that z-ladders have an odd number of slices, we would need at least three z-ladders strung together.

Insight 3: You can look at the big slices only. B must get more of them.

Insight 4: While A has the advantage of taking the first large slice in a z-ladder, he needs to take the middle large slice, or his advantage is lost. If there is no middle large slice (as in a five- or nine-slice z-ladder with two and four large slices, respectively), the large slices are shared.

Insight 5: When there are two z-ladders left, the one who goes next has the advantage of deciding which ladder to open, forcing the other player to open the last one. In a pizza with an odd number of pieces, the player who has this key choice will always be B. This insight is golden!

Reader witzar came up with a brilliant 21-slice solution consisting of three z-ladders of lengths 5, 7 and 9 slices that illustrate these insights nicely. The pizza has nine large slices, and the ladders have two, three and four large slices, respectively. In the figure below, the three z-ladders are shown bounded by different colors.

In what follows, note that because A takes the first slice and the players alternate thereafter, A always goes on odd-numbered turns and B on even-numbered ones.

If A takes his first large slice from the five-slice z-ladder, the two players split the two large slices and then B can open the seven-slice ladder on turn 6, giving A three large slices, while B gets the four large slices of the final nine-slice ladder, which A is forced to open on turn 13. B wins with five large slices against As four.

If As first slice is the large middle slice of the seven-slice ladder, A gets two of that ladders three large slices. B then opens the five-slice ladder on turn 8, ceding its two large slices to A while again grabbing all of the nine-slice ladders large slices as before, A is forced to open this ladder on turn 13. B wins again with five large slices to As four.

If As first slice is one of the large central slices of the nine-slice ladder, A and B will share the four large slices of this ladder equally, each getting two. This happens because on turn 5, A is obliged to open the 5-slice piece thats left of this ladder to B. Then, as before, B opens the smaller five-slice ladder after the first ladder is done, this time on turn 10. She then gets all of the large slices in the last seven-slice ladder, which A is forced to open on turn 15. Once again, B gets five large slices to As four.

Note that if A goes for a small slice on his first turn, he merely gives B large slices of the first z-ladder right away, without changing the strategic advantage that B has when there are two z-ladders left. As results end up being as bad as, or worse than, the above cases. The same thing happens if A doesnt continue all the way to the end of a ladder but jumps to an unopened one. In short, A is in zugzwang from the beginning and has no way to win.

Its clear that 5/9 is the largest fraction of such a pizza that B can obtain if only the large slices matter. This assumes that the small slices are really tiny, the large slices are very much more than three times the small ones, and A plays optimally. Thus five-ninths is the answer to our second question.

It turns out that the smallest number of slices allowing B to win is 15, which is the answer to our first question. This pizza consists of three zugzwang ladders of five slices each, with two types of large slices: large (l) and extra-large (L). A general template for slice sizes in this pizza is: s, l, s, l, s, s, L, s, L, s, s, l, s, L, s, where s stands for the small slices (shown in the figure with the three five-slice z-ladders marked). Possible sizes of the 15 slices for an actual such pizza could be: 1, 3, 1, 3, 1, 1, 6, 1, 6, 1, 1, 3, 1, 6, 1. You can play with such a pizza and verify that B gets the larger portion no matter which slice A picks first by ensuring that she will obtain the large or extra-large slices of the weightier of the other two z-ladders at the end.

With such a pizza, B will get either two extra-large L slices and one l slice or one L and three l slices, depending on what A does on turn 3. The optimal ratio between l and L takes place when both of Bs possible takings above are equal, i.e., 2L + l = L + 3l, or L = 2l. The maximum portion size for B is (2L + l)/(3L + 3l), which is 5/9, as before. It turns out that no arrangement of slices will allow B to get more than five-ninths of the pizza, assuming best play by A.

You can pad the above 15-slice pizza with an even number of additional small slices between any of the z-ladders, so the above solution can be generalized to pizzas with any odd number of slices above 15. So, the answer to our third question is that B cannot win if the pizza has an even number of slices, or an odd number of slices less than 15.

This problem was popularized by the Dartmouth mathematician and gourmet puzzle master Peter Winkler. A formal treatment of this and other pizza-sharing problems is available here.

Congratulations to witzar on the brilliant solution to this difficult pizza zugzwang problem, and for earning this months Insights prize. Thank you to all who contributed.

See you soon for new insights.

Correction: April 9, 2022This puzzle solution previously referred to a 15-slice pizza as having 21 slices. The error has been corrected.

Read the original post:
The Secrets of Zugzwang in Chess, Math and Pizzas - Quanta Magazine