Archive for the ‘Chess’ Category

Good knight for chess: Tulane hosts tournament – Tulane Hullabaloo

A hush fell over Kendall Cram Lecture Hall on National Chess Day last Saturday morning, Oct. 14. Kings and queens shuffling across boards replaced the sounds of idle chatter as the 1st Annual Tulane Quick Chess Tournament commenced.

Tulane Chess Club and Downriver Chess Club of New Orleans teamed up to organize their first annual tournament. According to Downriver Chess Clubs co-owner Richard Campbell, this tournament represented 20% of Louisianas top contenders in the United States Chess Federation, with participants from as far as Mobile, Alabama. Tulane Chess Clubs co-president, junior Carter Williams, echoed this success with the 100 participants and additional spectators.

Tulane University Provost Robin Forman observed the tournament. Forman has been playing chess for decades and became a U.S. chess master in 1996.

My time spent at the Tulane chess club has reminded me of the joyful chaos and comradery of in-person chess, with the laughter and the sounds of pieces crashing, the boisterous congratulations and celebrations of victory, the consolations and lessons learned from defeat, all of which is missing from the online games, Forman said in a statement to Tulane Chess Club.

This five-round, USCF-verified tournament welcomed many notable players of different skill levels. Ten-year-old Leo Le-Tran battled against national master senior Nicholas Matta. Matta won second in the tournament behind Tulane Law School student Dexter Webster.

A ten-year-old was one of the best players and beat one of our strong club members, Williams said. Thats how chess goes; chess is known as the great equalizer. You could be a homeless person versus a king and its a completely equal playing field.

The Tulane Chess Club was formed nearly three years ago, following the spike in chesss popularity during quarantine and the subsequent release of the hit show The Queens Gambit.

In my perspective, chess is an art form, director of growth and marketing junior Trevor Johnson said. People look at the game in different ways. Everybody has their own style. People create their own vision and they create a plan and they execute it. Thats what I really love about chess.

The Tulane Chess Club had about 10 members playing in the tournament, all striving to live up to the legacy of Paul Morphy, a Tulane Law alum and unofficial world chess champion, who is still regarded as one of the greatest players of all time.

We feel honored and obligated to live up to his legacy, Johnson said. He revolutionized the game in two years, immediately after graduating from Tulane. While he was here, he worked hard and studied both law and chess and he went on to change the world. I really like that as a metaphor for the overall Tulane spirit. Thats who were here to represent today.

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Good knight for chess: Tulane hosts tournament - Tulane Hullabaloo

New CHESS advisory group ‘won’t be railroaded’ by ASX – The Australian Financial Review

Mr Camerons committee has met once since ASX was forced by ASIC in late October to introduce additional oversight following concerns ASX could be repeating its past mistakes, which forced it to pause the CHESS replacement last November. He said it would take around 10 days to digest the ASXs plans before it makes recommendations on whether the market is likely to back it.

I havent seen the grand plan or know what it looks like or what is in it, but I expect we get from ASX, prior to our meeting on October 31, a lot of specific information as to what the CHESS replacement, in overall terms, will look like now.

The group plans to meet again on November 9 to finalise its position.

The ASXs subsidiary clearing and settlement boards are due to meet on November 15 to approve the solution design and vendor. If the committee was to report widespread concerns, ASX may be forced to push back finalising the plans until the new year.

Committee chair Deborah ONeill probed Mr Cameron on whether the timelines provided sufficient time to carefully interrogate something that is so complex and has been cause of such concern over a long period of time already.

Mr Cameron said he felt the twin pressures and tension of having enough time to form a view, while also helping ASX make this decision as quickly as it sensibly can.

You and others would like to see a resolution of this without unnecessary delay, he said.

Its also clear in the regulatory expectations letter, that ASX is not to make this decision and it is their decision, not ours until the new advisory group has been given sufficient time to form a view about that and to be able to advise them. That is explicitly stated in the statement of regulatory expectations.

The Parliamentary Joint Committee also heard details of the composition of the group and how it will function.

Mr Cameron said its 10 members had been chosen to serve in their individual capacity, except ASX CEO Helen Lofthouse. But he said she had agreed to recuse herself from some deliberations, so the group could make decisions free of any undue influence from ASX.

The other advisory group members are: David Braga, Richard Burns, David Ferrall, Belinda Gibson, Marnie Reid, David Travers, Scott Webster, Chris Williams.

All are bound by strict confidentiality agreements to ensure they dont communicate sensitive ASX information back to their organisations.

Mr Cameron said he had wanted Emma Quinn, CEO of alternative equity market operator CBOE, to be part of the committee, but she was unable to sign up to the groups confidentiality requirements.

Do you have confidence in the ethical fibre of the people who are sitting around that board, to undertake this work in the national interest? Ms ONeill asked Mr Cameron.

He replied that he did, pointing to their skills and expertise across different parts of the market that would reflect a wider view. All the groups meetings will be observed by ASIC, the Reserve Bank, and the ACCC.

The group does not include people who are shrinking violets, Mr Cameron said.

Theyre perfectly capable of speaking their mind. And frankly, I think they would speak their mind, even if Ms Lofthouse was in the room the whole time. But we have already agreed, and she has demonstrated a willingness to, absent herself from time to time, so there is no doubt members of [the] group have the opportunity to reflect among themselves, and not be influenced by her mere presence in the room.

Mr Cameron said his aim was to get broad consensus, and he will report divergent views to ASX and regulators.

Ms Lofthouse and ASX chairman Damian Roche will appear in front of the Parliamentary Joint Committee from 1:15pm AEDT. ASIC chairman Joe Longo will follow in the afternoon. ASXs board of directors narrowly avoided a second strike at its annual meeting on Thursday, where 21 per cent of shareholders voted against the remuneration report.

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New CHESS advisory group 'won't be railroaded' by ASX - The Australian Financial Review

Naroditsky Wins Third Straight Bullet Brawl – Chess.com

Three wins on the fly for GM Daniel Naroditsky in October's Bullet Brawls have left the American commentator in clear second on the all-time leaderboard with seven wins and closing quickly on GM Hikaru Nakamura, who has won the two-hour arena 10 times since its inception in April.

Indonesia's IM Yoseph Taher won $250 for second place and forced Naroditsky to push all the way to the end after streaking to a score of 232, while GM Jose Martinez rounded out the podium and earned $150 for his efforts.

Fresh from her I'M Not A GM Speed Chess Championship group stage victory, IM Polina Shuvalova finished 32nd in the arena and picked up the top female prize of $100 with 80 points to her name. Aspiring master Jason Leverett managed to win the community event, amassing 65 wins along the way.

The next edition of Bullet Brawl will take place on Saturday, October 21, 2023, at 1 p.m. ET/19:00 CEST.

How to review games?The games from October's second Bullet Brawl can be found here.

Strong finishes have typically been the lynchpin in victorious Bullet Brawl performances; however, in October's second edition, it was a 19-game unbeaten streak to kick off the event that put Naroditsky in the box seat.

While the U.S. GM was the top seed, several dangerous GMs including Oleksandr Bortnyk, Matthias Bluebaum, Sergei Zhigalko, and Nihal Sarin, who played the event after drawing his fourth round against IM Aditya Samant at the Qatar Masters, opted to play.

Following his third-place finish in October's first Bullet Brawl, Taher was the only competitor capable of keeping pace with Naroditsky, though, in their games against one another, Naroditsky was able to win all three.

The Blockade Variation of the Old Benoni Defense was the battleground for one of these key top-of-the-table clashes and despite the opening's name, the middle of the board quickly opened up in favor of Naroditsky. With an eight-second advantage on the clock, the now seven-time victor hopped his knights toward Taher's king and won a full rook.

For Taher, the loss took a toll on his momentum and spelled a patchy period while Naroditsky continued steaming ahead.

The winner's run was characterized by high-accuracy games, his trademark tactical speed, and most notably, the ability to sense important moments against the field's highest-rated players. In a game against popular streamer GM Tuan Minh Le, Naroditsky spotted a timely queen move that changed the fate of a game that looked destined to be drawn.

Shuvalova's efforts on Saturday provided a glimpse into what viewers can expect come Monday when the aptly named "Flawless_Fighter" takes on IM Lawrence Trent in the I'M Not A GM Speed Chess Championship Semifinals. Playing NM Dimitry Korol, Shuvalova intuitively found a brilliant move in one second and secured a win up by 20 seconds on the clock seconds later.

A monopoly on October's Bullet Brawl titles would see Naroditsky move to within striking range of Nakamura's all-time wins record of 10. Following the conclusion of the Qatar Masters, it should come as no surprise to see Nakamura return to challenge Naroditsky and defend his mantle.

Standings

Bullet Brawl is an exciting new titled arena that features Chess.com's top bullet specialists and now takes place weekly on Saturdays. The format is a two-hour arena with a 1+0 time control; the prize fund is $1,000.

Much like Titled Tuesday and Arena Kings, Bullet Brawl often features top GMs, including Hikaru Nakamura, Daniel Naroditsky, Andrew Tang, Tuan Minh Le, and many more!

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Naroditsky Wins Third Straight Bullet Brawl - Chess.com

The Fiji Times Three-year sponsorship for chess Fiji – Fiji Times

The Fiji Chess Federation has received a major boost with a three-year sponsorship program from telecommunications company Vodafone.

With Candidate Master (CM) Taione Sikivou as president and reigning National Chess Champion, FCF managed to win the attention of Vodafone Fiji when it bagged three nominations at the 2023 Fiji Sports Awards for Sports Team of the Year.

The nominations were Fiji Chess Olympiad Team, National Male Athlete of the Year Provisional FIDE Master (FM) Rudr Ravi Prasad of The University of the South Pacific, and Sports Volunteer of the Year CM Goru Arvind.

Vodafone Fijis head of sponsorship Adriu Vakarau said his company was pleased to be sponsors of chess in Fiji, and they hoped to develop and encourage the sport around the country.

We are thrilled to collaborate with Fiji Chess to promote diversity in sports and stimulate intellectual growth through chess.

Chess is a universal game, and our partnership will reflect this inclusivity by encouraging participation from all corners of the country, he said.

As part of this sponsorship, Vodafone Fiji is committed to a range of initiatives focused on nurturing young chess talent.

This commitment aligns with the companys broader mission to invest in empowering, enabling, and encouraging diverse sports initiatives in the country.

Fiji Chess and Vodafone Fiji have outlined a series of youth empowerment programs, including school tournaments for talented young players, and initiatives to create a strong platform for aspiring enthusiasts to develop their skills.

Through these programs, Vodafone Fiji aims to help young individuals build life skills such as strategic thinking, problem-solving, and resilience.

The chess community in Fiji is thrilled to partner with Vodafone Fiji who have agreed to help our sport for at least the next 12 months, stated General Secretary Goru Arvind.

Our team is signing a contract for a record value of $25,000 which is the highest for chess in Fiji from any local sponsor since 1979.

Upcoming events under the newly formed partnership are the Vodafone Fiji National Under-20 Rapid Chess Championship and the 2023 National Chess Championship which will be played over five days under 90 minutes plus 30 seconds per move time-control.

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The Fiji Times Three-year sponsorship for chess Fiji - Fiji Times

The Duke: Lord’s Legacy review Bowman to D4, checkmate – Gaming Trend

As a child, my father taught me to play Chess when I was about 7 years old. We would play off and on for the remaining 10 or so years that I lived at home and for that entire time, he beat me mercilessly. I never studied Chess or practiced beyond our occasional games, so its no surprise that I never got the upperhand on my vastly more experienced father. Despite the decade of losses it still ignited in me a love for strategy and competition. It also taught me how to deal with losing gracefully which continues, to my chagrin, to feature heavily in my board game journey to this day. Sigh. Boy, do I wish wed had The Duke rather than Chess. I could have given that old man some of his own medicine.

The Duke: Lords Legacy is a reprint of the original 2013 The Duke which changes none of the base rules, but includes new tiles, the Arthurian Legends expansions, a rewritten rulebook, and upgraded packaging.

The Duke is a chesslite game. A term I definitely just coined. In the same way that video game roguelikes and roguelites are constantly being released and the formula improved, there is a never ending flow of chesslike and chesslite games onto our tabletops.

If chess wasnt such a great game, it wouldnt have lasted for the past 1,500 years. Yet, with that much history, chess can feel like a bit.much. People spend their lives studying the game. They memorize the strategies and common board states. As a person who loves games but also has a job and a family, thats just too much. In comes the chesslites. A way to capture the same feel of chess, that two player head to head battle one agonizing move at a time, but in a way that is faster, more accessible (sort of, more on that later), and more forgiving of your lack of years worth of practice and study.

In The Duke, players start the game with only three pieces on the board. Their Duke and two Footmen. On your turn, you can do one of two actions. Activate a tile on the board, or draw a new tile from your reserve bag. Tiles are activated according to their individual movement and attack abilities. New tiles must be placed orthogonal to your Duke. Players take turns, one action at a time, until one player captures the others Duke.

Every unit has a unique set of possible movement directions, movement styles, and potential attacks. Units can jump, slide, teleport, order other units, and attack at range all depending on the unique combo and layout of symbols on their tile. Like Chess, ending movement on top of an enemy captures that piece. Ranged attacks capture without having to move. With the exception of the Order action, all of the symbols are clear and easy to remember after just a few turns. The Order action is denoted by two tiny triangles in the corners of squares and is easily missed if you are not paying close attention.

Learning how all of the units can move is a pretty big commitment. There are way more possible outcomes in The Duke than a standard Chess set. Having to study each piece for how it can move as well as enemy pieces for how they can move can be pretty time consuming and slow the game down quite a bit as you learn it. Throw in the final rule that you flip the tile over and it gets completely different movement options every time you activate it, and there is a lot to take in and learn. I imagine if you play this game enough, it will start to speed up, but with 17 different units to learn its going to take a lot of play. For reference, our first game took about two hours. My opponent and I were both really focused on making smart plays though so every game isnt going to be that long. I have since had games as short as ten minutes and everywhere in between.

Starting the game with only 3 pieces on the board drastically reduces the number of decisions that the player has to think about compared to chess. From there, deciding to work with what you have already or to draw a new tile is where all of the strategy comes in. The urge to draw a new tile and see what new options are available to you is so strong, but if you do that, youre not affecting your opponent at all. The mystery and potential of what could be on that next tile is surprisingly addicting. You know you dont need another piece but what if you get your Knight? Better draw one more. Meanwhile your opponent has completely out maneuvered you.

Having the reinforcements as a random bag draw rather than open selection was a smart choice. Both players get invested every time a tile is drawn. Leaning over the board to see what the new unit is. Sometimes you get a perfect draw with a new unit that can immediately threaten the opponent and change your footing. Other times you draw an assassin into a spot where it cant move and becomes useless for the rest of the game. The highs and lows of the random drawing add just enough excitement to elevate the otherwise dry strategy of moving chess pieces around a board. Hate luck? I guess you can keep playing Chess.

If learning all 34 movement patterns (172) was too easy for you, then there are a few additional options to increase the complexity. We didnt play any of these, as the core game is satisfying and complex enough, but I will briefly cover them here if you are interested in expanding your game.

The first is Enhanced Abilities. This adds four special abilities to specific tiles denoted by roman numerals in the bottom right corner. While all of the normal movement options are referenced on the included reference card, these special abilities are not. You will need to consult the rulebook until you memorize them.

The Arthurian Legends expansion adds a handful of new tiles representing Arthur, Merlin, Camelot, Guinevere, Lancelot, Perceval, Morgana, and Mordred. For the most part, the game is the same, but each players Duke is replaced by Arthur and Morgana with the other named pieces replacing their thematic counterparts from the base game as well. These tiles all function by the normal rules but with new and powerful movement layouts. Camelot, or the Fort on the backside, has a new mechanic depending on if you choose to use it as a Fort or as Camelot for the game. The Fort functionally protects an occupying piece from anything but a lateral move. Camelot works the same as the Fort but additionally allows Morgana to convert the opposing players pieces to her side if she occupies it.

The tiles in The Duke are all stained wood with screen printed details. They are wonderfully tactile, and clacking them down on the board gives you the feeling of playing with something solid and purposefully designed rather than just a toy. If you struggle with your vision, you may have trouble distinguishing some of the movement icons. They are all represented in the rulebook, but even smaller than they are on the tiles. The board and tile bags are functional. Id like to see a nice cloth bag for the tiles, but this isnt a deluxe game, so its on par with a typical board game production. The box itself is appropriately sized and doesnt waste space on your shelf.

I have no qualms about recommending The Duke to anyone that enjoys the occasional Chess game but doesnt want to study one game for the rest of their life. The unique units provide enough complexity and strategy to satisfy deep thinkers, and the randomness lightens it up enough for more casual gamers to still have a fun time. If luck in head-to-head strategy games isnt your cup of tea, then probably steer clear. Played for fun, the Duke moves along smartly and provides a nice dose of strategy and competition. Played competitively or with someone who suffers from analysis paralysis and the game can really drag on, so choose your opponents wisely.

A life long video gamer, Mark caught the Tabletop itch in college and has been hooked ever since. Epic two player strategy games are his favorites but he enjoys pretty much everything on the tabletop, just no Werewolf please. When he gets a break from changing diapers and reading bedtime stories he can usually be found researching new games or day dreaming about maybe one day having time for a ttrpg. Some of Mark's favorite games are Star Wars: Rebellion, A Feast for Odin, and Nemesis.

The Duke feels like a game that has been around for hundreds of years despite its 2013 origin. It has that instant classic feeling you get from a well designed abstract game. The randomness of the tile drawing places it below Chess for pure strategy, and all of the different movement options make it much higher than GamingTrend favorites Boop and Shobu for complexity.

Mark Julian

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The Duke: Lord's Legacy review Bowman to D4, checkmate - Gaming Trend